000 00826nam a2200253 4500
003 OSt
005 20240607062652.0
006 a
008 240607b |||||||| |||| 00| 0 eng d
020 _a9780240815824
040 _aDWCL-Main lib.
_cOC
082 _2second edition
_aCirc. 006.696 G137t 2011
100 _aGahan, Andrew
245 _a3ds Max modeling for games : insider’s guide to game character, vehicle, and environment modeling, vol. 1 /
250 _asecond edition
260 _aWaltham, MA ; Oxford, U.K. :
_bFocal,
_cc2011.
300 _axvii,
_b458 p. : col. ill. ;
_c24 cm.
504 _aIncludes index.
650 _a1. Computer animation.
650 _a2. Computer graphics.
650 _a3. 3ds Max (Computer file).
700 _aAndrew Gahan
942 _2ddc
_n0
_cBK-CIRC
_esecond edition
_kCirc.
999 _c360
_d360