| 000 | 00826nam a2200253 4500 | ||
|---|---|---|---|
| 003 | OSt | ||
| 005 | 20240607062652.0 | ||
| 006 | a | ||
| 008 | 240607b |||||||| |||| 00| 0 eng d | ||
| 020 | _a9780240815824 | ||
| 040 |
_aDWCL-Main lib. _cOC |
||
| 082 |
_2second edition _aCirc. 006.696 G137t 2011 |
||
| 100 | _aGahan, Andrew | ||
| 245 | _a3ds Max modeling for games : insider’s guide to game character, vehicle, and environment modeling, vol. 1 / | ||
| 250 | _asecond edition | ||
| 260 |
_aWaltham, MA ; Oxford, U.K. : _bFocal, _cc2011. |
||
| 300 |
_axvii, _b458 p. : col. ill. ; _c24 cm. |
||
| 504 | _aIncludes index. | ||
| 650 | _a1. Computer animation. | ||
| 650 | _a2. Computer graphics. | ||
| 650 | _a3. 3ds Max (Computer file). | ||
| 700 | _aAndrew Gahan | ||
| 942 |
_2ddc _n0 _cBK-CIRC _esecond edition _kCirc. |
||
| 999 |
_c360 _d360 |
||